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“the handle comes up, the hammer comes down”  by Doug Aitken

Take a close look at the subject that is our fate — an unassuming parking lot. So the question is posed, where are we going when the hammer comes down?

Words were everywhere on the work at Pier 92 and 94 — the site of the Armory Show. What struck me about Doug Aitken’s piece is the use of provocative imagery accompanying strong statements and big, looming words, like fate. Words are driving the contemporary fairs like the Armory and Miami Art Basel. Copy cat neon signs are all over, but also cheeky creative phrasing like this piece that turns the use of messaging on its back: FREE BEER. Many of the guests, however, were sipping on free champagne.

I cruised through the Armory Show VIP preview this morning.  Large scale art fairs like this one tend to present an overwhelming assembly of art in a relatively small space. When it’s said and done, it’s difficult to remember what was on display.  After a few laps, I decided to approach this particular viewing from a singular perspective. I would look for work influenced by cars.

“The Crossing” by Robert & Shana Parkeharrison

“Any Given Sunday” by Guillermo Munoz Vera was moving. Vera is a native of Conception, Chile who lives and works in Madrid. Realism abounds with oil on canvas.

Perhaps this is not what this artist intended– but this work said “walking engine” to me.

Then I came to the Acura booth. I thought the subtle blend of car and art was interesting and definitely unobtrusive. The engineered art was nestled into a corner booth.  Acura is the title sponsor of the Armory Show.  However, they did not sponsor my VIP pass (That invitation came from Pommery.)

More art on Gotryke:

Jeff Koons to Create BMW Art Car

Site Unseen Miami Art Basel Murals

The Armory Show’s Commissioned Artist Susan Collis on ‘Fiddling While Rome Burns’ (nymag.com)

Sweet Jewels (coolhunting.com)

Animal Collective at the Guggenheim (coolhunting.com)

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McCann Erickson entry proposing creativitylivesindetroit.com, courtesy of NYtimes.com

McCann Erickson entry proposing creativitylivesindetroit.com, courtesy of NYtimes.com


The New York Times article by Stuart Elliott, a former writer for the Detroit Free Press, is making it’s way around to Detroit’s cultural purveyors. The article details Time Inc’s contest to attract young creatives to Detroit.

IT may not be the advertising version of “Mission: Impossible,” but it is certainly a challenging, if not daunting, task: produce a campaign to encourage young and creative people to consider Detroit as a place to live and work.

Judging by his lead, Stuart Elliott isn’t buying into Detroit as a beacon for creative aspiring artists. Here’s the gist of the contest:

The initiative to help change what may be the most dire urban image in America is being sponsored by the Time Inc. unit of Time Warner as part of a yearlong project, Assignment Detroit, that involves reporters and editors from Essence, Fortune, Money, Sports Illustrated, Time and related Web sites. Several advertising agencies with offices in the Detroit area were asked to develop campaigns; five agreed to take part. Their work is to appear in the Dec. 7 issue of Fortune, due Nov. 23, as well as on three Web sites: cnnmoney.com, fortune.com and time.com. (The value of the ad pages that Time Inc. is devoting to the contest in Fortune is estimated at $400,000.)

On the contrary, what cool, creative, progressive 18 year- old isn’t intrigued by a placed like Detroit?

It’s funky, rebellious and inevitably some part of their favorite music was made there. Detroit beckons the adventurous, the rebels, the out-of-the box types. It always has – it has something to do with a tough guy reputation.

By all means, it’s very cool that Time Inc is making an effort to get their hands dirty in the D, by investing in the image of the community, when they are struggling to keep reporters, fact checkers, and printers employed. And, the ad agencies that are struggling to keep the doors open probably appreciate the business and challenge to do something proactive in their own backyards, with account money from car companies down.

Yet, the approach seems to be backward, or at least disconnected. It’s about more than getting people to consider Detroit, it’s about learning to work with opportunity, or lack thereof. Generally, in society, artists have sought out places that no one else considered relevant. Hello Soho. But being a pioneer comes with tax — what I heard someone in Detroit once jokingly describe as a ghetto tax. Like, know your history. Come prepared.

The city has long attracted a certain band of outsiders to move in. In Detroit, an outsider is someone who wasn’t hired in by the car industry. See the Cass Corridor art scene of the 1960s for reference.

More recently these dreamy drifters and visionaries have been a diverse set of adventure seekers. A Japanese DJ who was willing to clean houses in exchange for a place to live. A recent LA college-grad who hopes to learn something about the indie music biz. A DC graphic designer who also dabbles in house music. A U of M doctoral candidate who is studying urban living. A poet who wrestle with a subtext of grit. A rock legend who chooses to live privately. A soul singer who opts to get more mansion for her money in Grosse Pointe. The daughter of a French diplomat looking for an urban thrill. A New Yorker who has visions of managing the next big thing.

I had my creative pioneering experiences, living at 2030 Grand River Ave. You won’t find this building; it’s was demolished a couple years ago. My rent was less than $200. It was a gigantic loft with large, looming windows that welcomed the event of sunrise. In many ways, at 22, I had it made. But it also came with a rat population, heat that wasn’t activated until mid-January,and ultimate slum lords who stole my security deposit. I used to write with gloves on, tears freezing, my breath fogging up the computer screen. I learned big-city sensibility — like taking all my change out of the car to avoid luring a window smash, and to always park under a light that worked, and be alert on an empty street. Happy to say, I emerged unscathed. By the time I moved out, I knew many of the local homeless population by name. That was the 90s. It’s a new day in Detroit, with plenty of condos and cheap homes, but beware of a place that sounds too good to be true. The sleazy landlords are still there, too.

While all of this provided great character building, young creatives need foundation to grow on, in exchange for living the artist’s way. That’s the hard part. That’s what the advertising won’t be honest about.

Let’s get the record straight. There’s more than one kind of person who falls under the definition of the creative type — and not all creative type are built to do great things. This is the difference between the working artist and the almost-there’s. There are plenty of people who call themselves artists, who boast about their small successes and dream, but can’t quite seem to keep it together, held-back by drugs, booze, or laziness, a lifestyle that’s easier to maintain in a town where the cost of living is considerably less. But they’re still trying. And still promising. And many of them call Detroit home. And if you aren’t savvy enough to see the difference, this energy can be very deflating.

There’s the grown-up, stage two artists — dancers, actors and stars who’ve returned home to raise a family and hob-knob in the local scene, taking on creative careers in education and community building to sustain themselves, wistful for the dream that evades them, or content with the fulfillment giving back brings them.

Then there’s the artist who is outwardly successful, that everyone constantly hits up for money, connections and opportunity. Chances are these artists do a good portion of their business elsewhere, while they make their work at home. They are there, but they worked their ass off to arrive.

Then there’s the artist who is simply trying their best, waiting for something to happen, waiting for someone to come, waiting for someone to keep a promise, waiting for someone to notice.

The trouble is with the premise of this campaign is that there needs to be long-term vision to keep the motivated artist in Detroit, who are not simply there to be close to family, who want to live and make ends meet, who want to make great work, and who want to reach an audience.

In Michigan, there are no large group of patrons that support a viable artist scene, and with a declining tax base, that’s not going in the coming months, when people are just trying to keep the light on. There are no special tax breaks for artists to live in Michigan. And there certainly aren’t enough coffee shops for artists to work second jobs. Art supplies, new business endeavors, and food cost money.

For an incentive like this to work, it’s got to come from the inside out, and from the outside in. Detroit has to want people, too. Yes, an artist can make great work in Detroit, but it’s very difficult to sell it there.

Detroit may be temporarily thrilled by the attention, but by culture, the Midwest is slower to change, and in fact will look at you as if you’re crazy when you do something different. It takes an ambassador to carry it off. People don’t want to be told how to live. Can we blame them?

Despite its growing reputation as an urban farm, Detroit is an insider town. It’s a small town that acts as big city, and the core remains intact. It takes credibility to make headway with the local vanguard. That’s why local rock stars are frequently called upon to make a new idea fly. Yet, most of them live in the suburbs as well. If the accomplished creative types who live in the suburbs don’t want to invest in town, then why would outsiders? Are we talking Detroit? Are we talking Michigan? Or, are we talking in abstract about a community that is disconnected?

This has long been the case in a city plagued by segregation, the ills of racism and greed. There are lots of bad people who’ve done their dirt in Detroit, like the slumlords and drug suppliers and scamming agencies who don’t live there, and made it harder for the people who do. These issues need to be confronted head on, and not disregarded. It’s about appreciating the value of those in our community, and being honest about who’s doing what and how.

Are we ready to thrust these burdens on the young? Artists might start out as idealistic, but they need some reality to build on as real life sets in. It’s not easy.

It’s about more than an image — it’s about creating long-term efforts with realistic premises. Detroit isn’t going to change overnight, and there has to be some kind of investment with vision to responsibly encourage artists to set up shop.

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It would be nice to see a few grants tied in with this incentive for artists to expand opportunities, or to find existing businesses, events and entrepreneurs and to pair them with pioneers from the outside greater world. Like, will Kid Rock hire you to design for the Made in Detroit label? Will Amazon open a branch of their online book company in Detroit? Are there tax breaks for small businesses to move Detroit? And how are artists who aren’t making any money going to pay to park their cars in overprice lots in a city where it’s nearly impossible to live without one? Who’s going to hand out maps to suburban grocery stores, or hip you to E&L Supermercado?

Detroit needs to do the work to go along with this campaign, if it really wants artists to invade from afar, outside in.

Detroit is not an easy city to move to. At first it’s campy, disconcerting in its derelict. And then it seems regular. It’s the kind of place, to truly appreciate the quality of life, you must know somebody, and that’s where the entry to the creative spirits swing open, and that after you’ve paid your dues, put your time in, and you look around and see the quality of the work being done that’s when you know you’ve arrived.

It’s where you’ll meet the toughest artists around, and if you’re patient, you’ll learn from them, and teach them, too.

It’s where things work only if you don’t settle for half-ass. Because it’s easy to come to Detroit and get by on nothing, and act like something. Half-ass is easy when you don’t have any personal goals, when it’s easy to think that after awhile there’s no one paying attention. And when you think you know better. Detroit certainly won’t give you your dreams. However, if you’re looking for a place where you can be quiet, and think, and explore, and stretch out you will find that. With all that space, there’s plenty of room to work.

Here’s how I would sell Detroit to artists:

Detroit is where things are made. Detroit, and it’s nearby Midwestern cities, are where things have long been created. When there isn’t much going on, it affords the opportunity to dream, to work, to create, and if you’re not paying land taxes or the ridiculous high car insurance, it’s much less expensive to live in Detroit. Detroit won’t teach you how to make it anywhere. But it will make you.

Maybe you’re not a Detroit artist. But perhaps, you’re an artist for Detroit.
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We spoke with BMW Vice President Jack Pitney about his car preferences:”It would be a convertible, a manual transmission. The world needs a bit more joy right now. It would be a more avante garde color and a leather interior package. In a convertible all of your worries are blowing out into the air; it’s liberating, really. And manual; there’s artistry in driving a car and driving it well.”

Pitney spoke to the climate of car buying in these times. “You try not to let the outside world affect you, but that doesn’t mean you operate in splendid isolation.”

And to sum up BMW’s mantra: “What we stand for is bringing the joy of driving to life.” He uses Project I as a an example, of designers and engineers imagining the future with zero emissions. “We think of zero emissions as not fun, but these guys have a whole new business model.”

He spoke about American’s perceptions of diesel, but counters with the twin-turbo engine’s lean ways and performance prowess.
“We’re all using different ways to get to the same way to answer the question.” He says longterm is battery electric vehicles.

And on the topic of BMW art cars, which had just finished their Manhattan pit stop on exhibition in Grand Central Station, Pitney took extreme pride, recalling past New York showings of the BMW tradition. “It has reminded us in our belief in the arts and design. It’s a differentiator.” He has something lined up for next year that he alluded to in the art car world, an escape from the current discussion of woes. More on that conversation to come, but we’ll leave you with this point of BMW philosophy, “Design is part of who we are. We’re a company driven by our engineering department. We always protect car development process and the design development.”

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“The influence of blues is in my cells. It’s a big part of who I am,” said Eyrkah Badu to a group of Texas youth. “I am the blues.

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Fifth graders attending the International House of Blues Foundation (IHOBF) Blues SchoolHouse Program in Dallas had their own private Badu concert on Wednesday. They also learned how blues influence’s Badu’s outlook and music, as Badu wove her personal story within the lineage of this critical art form as it emerged from the African continenent. Her charity, Beautiful Love Incorporated Non-Profit Development (BLIND), helped coordinate the event. Here’s to artists spreading knowledge in the community.

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Custom Car Commandos

by Tamara on February 16, 2009

in DESIGN, FEATURED

Kenneth Anger’s short film Kustom Kar Kommandos is the historical touchstone for the current exhibition at the non-profit gallery Art in General. The 1965 film depicts a man in tight jeans buffing his car with “Dream Lover” playing in the background, a seemingly mundane task, but one that invokes the raw emotion of the material relationship and America’s love affair with the automobile. The show, curated by Sandra Skurvida, focuses on reexamining this relationship with the automobile in a contemporary backdrop. [click to continue…]

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Our newest Gotryke contributor is artist Sofia Maldonado who leads a fast-paced life in New York City, balancing art and part time jobs, from the vantage point of skateboard, bus and subway. Sofia was born in Puerto Rico in 1984. During her undergraduate studies she painted numerous murals, with or without permission, in abandoned buildings, barrios and indoor spaces as a way to bring beauty to each site. By creating her own visual language with bright colors and flowing brush strokes that simulate nature, she received recognition as a mural painter in her country. Sofia’s artwork is a blend of fashion trends, the Latina female aesthetic and various street culture elements, such as skateboarding, graffiti, public art, reggaeton and punk music. She writes about her latest gig in her first post La Boriqua Nanny.

Lately I have become addicted to Desperate House Wives, a Lifetime show that I get to watch in my part-time job. Like most young emerging artists in New York we need a side job to pay rent and for our art projects. Becoming a Nanny in New York has been one of my dreams since a teenager. [click to continue…]

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Chris Bangle makes grand sweeping gestures when he talks, always two sentences ahead of the question. The former BMW Design Chief resigned February 3 from a post he has held since 1992. Bangle leaves an indelible mark on the car industry and the design community. He will be replaced by Adrian van Hooydonk who has headed up BMW brands for several years.

We sat down with Bangle in an alcove of the BMW display at the North American International Auto Show two weeks prior to his announcement. In this arena, Bangle carried what is the auto industry’s equivalent to star power on the showroom floor as passerbys craned to snap photos of him with the 2010 BMW Z4 roadster on display, which was designed by members of his teamaims-33. Bangle digressed from strict product talk to indulge our abstract, obtuse questions to convey equally obtuse replies. Sometimes polarizing, sometimes praised, sometimes critiqued, Bangle carries himself with a nonchalant saunter, until he gets into ideas. Then he’s off and running; we try to keep up.

(Part I of II. )

GT: When people mention car design, they mention your name.

CB: I sure it hope that’s a good thing.

GT: To stand out in an era that’s so generic is something spectacular.

CB: That wasn’t my intention. I always thought that maybe the cars should do the talking.

GT: Do you approach what you do as how an artist approaches work?

CB: That’s a super-heavy duty deep question. I don’t understand how an artist approaches work to be able to answer that question. The more I learn, the more I respect about them, I mean, I have awesome respect. These are people who require a type of transparency between their inner most thoughts feelings souls. Their clients will see it and enjoy it and perhaps purchase it, which goes far beyond the type of buffer zones we have as industrial designers between our creativity and ourselves and the final customer. We have buffer zones; as a brand we have buffer zones. We’ve got all kinds of excuses to explain the difference between me, myself, and I, and this object we design, whereas an artist doesn’t have that. That doesn’t mean we’re trying to avoid those things, it just shows how much we have to respect artists, because they have no walls to hide behind. If anything, I’ve tried to bring some transparency to what we do to show the people involved it and how they do their work. How would you say artists approach their work and then I can answer it better?

GT: A lot of designers I’ve interviewed do their own artwork on the side?
CB: That’s true I do my own artwork…. (CLASSIFIED: OFF THE RECORD, HE SAYS.)

…Characterizations are a lot of what designers do. In the last couple of years there’s developed a terminology which is call “po gesichte” which means a “butt face” to give a name this relationship between very distinct taillights, center emblem, the license plate and mouth so to speak that you breed into the back of the car. It comes from the marketing guys that use that in their analysis. In the past it was the minimum amount of personification necessary to put into an automobile to get the idea across and now there are some categories of cars some brands that go the other way… There’s never been approach like that before. We were talking the other day about the movie Cars by John Lasseter of Pixar films. Probably what a lot of people don’t realize is that one of the greatest breakthroughs of that film is that it was the first time where automobiles were represented as human like characters in which the headlight were not the eyes, but rather the eyes were the windshield. That had not been done before. It’s a breakthrough in a complete different flexibility in what these automobiles were able to bring across by seeing these automobiles differently. We began to look at what does that mean when you get into real cars. What does it mean if a different part is seen as the eyes? Right now we’re used to the eyes of the car being these rather large elements because it takes up that much space to put a headlight in, but there are LED highlights which are rather smaller things, or will we move to another part of the car as the eyes?

GT: How does that affect your process?

CB: We’re probably one of the few companies that does design research on cars. People always say they do, but that doesn’t mean they really research. Recently we showed the GINA, we did that car on Youtube. We did that car 7 years ago as an example of design research. It’s a clear extension of working in other areas. We broke through and started using new materials and saw what that could do. We have a large design team. We have DesignWorks that works for outside customers. They bring their own creativity to the table, they bring their own taste; they bring their own personality into it. It’s the job of the designer to whip up the inspiration and not close doors in people’s faces just because it’s different and see if you can open doors and then find the synergy between the doors, find where the network is between the idea here and the idea there that maybe other people would never see. My job has a lot to do with taking individual very high output of creativity which a company like BMW can use.

GT: Do you feel your cars have a personality (in their design)?

CB: Absolutely.

GT: Can you give me an example of how this process works?

CB: It has to be off the record and I don’t really want to do that, because it’s so good you wouldn’t leave them off the record. There’s no way out of this; I won’t go into what we actually do.

I feel that you should be able to basically dance your car. If you can choreograph this object than you have an understanding of what gesture you want to bring across, what the character elements exactly are. For example if we’re doing a concept that leads up to the next big four-wheel drive Mini that we showed in Paris, the next concept vehicle. A lot of it had to with how do we take the Mini gesture and change the proportions so it’s not looking like a blown up Mini, but you can still the family resemblance. It’s the other brother. That takes a look into how people in the cartoon world do it, in other artistic areas do that. That requires designers who are flexible enough to think like that. Some designers are very shy. They’re not the kind of people to get up and do a strip tease just to get the idea across. I don’t have any of those problems at all. So I’ll do it for them and then I’ll ask them is that what you want? And then I’ll tell them, ‘”That’s what I’m reading into it. If you want something else you better tell me.” It’s more about the whole attitude. Is this car your best friend? All those type of relationships your car should be able to hone in on. So when people see you in the car, they say not only is the car you, the car fits you.

Stay tuned for Part II, where we speak with Bangle who hints about where the next stop on the journey might be. He envisions the future of car design.

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